From 4afef284da1d43df9f0439b1220c20abcf9bae08 Mon Sep 17 00:00:00 2001
From: lpw <812862340@qq.com>
Date: Wed, 02 Jul 2025 15:43:38 +0800
Subject: [PATCH] 提交4.5.0
---
frameworks/WASdkIntf.framework/Headers/WAUserProxy.h | 54 +++++++++++++++++++++++++++++++++++++++++++++++++-----
1 files changed, 49 insertions(+), 5 deletions(-)
diff --git a/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h b/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
index 49ed139..3db7d3b 100644
--- a/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
+++ b/frameworks/WASdkIntf.framework/Headers/WAUserProxy.h
@@ -255,11 +255,11 @@
+(void)openAccountManager:(id<WAAcctManagerDelegate>)delegate;
-/*!
-@abstract 调用此方法打开账户管理界面
-@param delegate 委托
-*/
-+(void)openAccountCenter:(id<WAAcctManagerDelegate>)delegate;
+///*!
+//@abstract 调用此方法打开账户管理界面
+//@param delegate 委托
+//*/
+//+(void)openAccountCenter:(id<WAAcctManagerDelegate>)delegate;
@@ -272,6 +272,11 @@
+(WAAppUser*)getAccountInfoWithPlatform:(NSString *const)platform;
//+(NSString*)transferWithPlatform:(NSString *const)platform;
+
+/*!
+ @abstract 是否可以打开用户中心
+ */
++ (BOOL)isOpenUserCenter;
+ (void)getUserCenterNotice:(id<WAUserCenterNoticeDelegate>)delegate;
@@ -307,6 +312,27 @@
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation;
+
+
+
+//当一个新的场景被创建时调用,可以在这个方法中配置场景。
+- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions API_AVAILABLE(ios(13.0));
+// 当场景被销毁时调用。
+- (void)sceneDidDisconnect:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当场景变成活跃状态时调用。
+- (void)sceneDidBecomeActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当场景将要变成非活跃状态时调用。
+- (void)sceneWillResignActive:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当应用程序即将进入前台时调用。
+- (void)sceneWillEnterForeground:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当应用程序进入后台时调用。
+- (void)sceneDidEnterBackground:(UIScene *)scene API_AVAILABLE(ios(13.0));
+//当别的APP通过URL地址,打开我们的app时调用
+- (void)scene:(UIScene *)scene openURLContexts:(NSSet<UIOpenURLContext *> *)URLContexts API_AVAILABLE(ios(13.0));
+- (void)scene:(UIScene *)scene continueUserActivity:(NSUserActivity *)userActivity API_AVAILABLE(ios(13.0));
+
+
+
/*!
@discussion (tip:CP无需关注)此方法为成功登录第三方平台之后调用。根据第三方平台的pUserId,pToken,platform构建一个WALoginResult实例作为参数调用此方法。此方法将会调用WindAnalytics的登录接口。
@@ -408,6 +434,13 @@
+ (void)deleteAccounAuthorizationWithPlatform:(NSString*)platform completeBlock:(void(^)(NSError* error,WADeleteRequestModel*deleteResult))block;
+
+
+/*!
+@discussion 是否可以删除账号
+ */
++ (BOOL)isOpenDeleteAccount;
+
/*!
@discussion 账号删除接口
*/
@@ -436,5 +469,16 @@
+ (void)openGameReview:(void(^)(OpenGameReviewState status))block;
+/*!
+@discussion 弹出cmp修改同意内容弹框
+ */
++ (void)showConsentPreferences;
+
+
+/*!
+@discussion 方法来控制同意设置按钮的显示和隐藏。如果不在生效地区(一般指欧盟),回调结果会返回false,此时应该隐藏按钮,否则返回true则需要显示
+ */
++ (void)checkConsentPreferencesWithCompletion:(void (^)(NSError *error, BOOL isShow))completionBlock;
+
@end
--
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